This week’s interview is with Chris Anderson, a board game designer (Blue Cube Board Games) and host of The Board Game Workshop podcast.
As we mentioned last week, we’ve been camping! We talk about several camping-themed games from Education Outdoors.
We are not here. We are camping! No electricity means no computers, no microphones, no podcast. We will be back next week with a great episode centered around games to play when camping, of course.
We’ve brought Andy back on the show to talk about two new games he has coming out now from FunWiz (a division of FoxMind), Brew Dice and Sports Dice: Baseball.
We are all about teaching our kids (and others) to play games. But how do you teach skills that are integral to good game-playing: concepts like logical deduction, planning ahead, and making strategic choices? With games, of course! We highlight our top 5 games to teach game-playing skills.
It’s an odd-numbered show, so that means we have a guest! This week, it is Chris Nichols, inventor of The Card Caddy. The Card Caddy was born of necessity; when Chris’s son was younger, he wanted to play Uno everywhere. The cards were always getting mangled by rubber bands, or slipping out of the crummy paperboard box to scatter everywhere.
We discuss the features of the Card Caddy. It is a hard plastic case that protects your deck of cards, but once opened, it converts to a discard tray. There is a hole in the center, with a bevel that will hold a poker chip. You can keep a first-player token there, and also use the hole to see which game you are keeping in the case.
The goal of the Card Caddy is to make it easier to play cards anywhere you want. Andrew and Anitra relate the struggle of playing a card game (Anomia) while waiting in the airport.
At the beginning of 2017, Chris ran a Kickstarter campaign to begin producing a double-capacity Card Caddy, as well as accessories:
- A storage box to store dice or tokens with your cards
- The connector / scorepad – keep two Card Caddys together in your bag. Open it up and use the Cribbage-style pegboard to keep score.
- Dice tower (still in design)
- Card shoe (still in design)
The Card Caddy is designed to be very sturdy and heavy-duty. Chris dragged one behind a golf cart to help demonstrate the kind of abuse that it can take!
If The Card Caddy sounds interesting to you, we are partnering with Chris to give six away! Check out the giveaway on our website.
On this episode, we discuss what makes a board game good for playing outside, like at a picnic!
We interview Marc Specter, the man behind Grand Gamers Guild, and their games Pocket Ops, Unreal Estate, and Stroop.
Summer is on its way; some of the larger board game and video game events are happening this time of year. We talk about the news that interested us from Origins Game Fair and the Electronic Entertainment Expo (E3).
Donovan Eberling and Jeff James are the founders of Iron Hippo Games and co-creators (or maybe “architects”) of Tournament of Towers, a dexterity game now on Kickstarter. » Read more
Welcome to episode 50! We’ve been doing The Family Gamers Podcast for quite a while, and thought we would take an opportunity to look back, especially at a few of our early episodes.
We are so excited to interview Rory O’Connor, of Rory’s Story Cubes fame!
Waiting around at a restaurant is so boring. What do you do to pass the time with your hungry children? Well, if you are The Family Gamers, you play games, of course!
What is your favorite game to play in a restaurant?
On this super-short episode, we talk Mother’s Day and reveal the winner of our BattleGoats giveaway.
What did you do with your Mom (or mother-figure) on Sunday? We played Castle Panic with our kids (and called/visited our moms, of course). » Read more
MMO and RTS and FPS, oh my! What is a platformer? Should my toddler play a sandbox game? We define a few common video game terms and abbreviations.
On this short podcast, Andrew talks to Tucker Smedes at CardLords, the creator of the game BattleGoats and their new game, Take the Gold. » Read more
What do you do if you have been trying to get a group together to play boardgames, and suddenly you have more players than one game can fit? Host a game night, of course!
Jeff Johnston designs games as a hobby. He is the mind behind Pair of Jacks Games, and Anitra sat down with him at Granite Game Summit 2017 to talk about 3 of his published games: MoonQuake Escape , Flashlights & Fireflies, and Toasted or Roasted.
MoonQuake Escape is published by Breaking Games. Plot your escape from an alien prison. Bluff your fellow players and use special powers to uncover their character card, but beware! If your character card is uncovered, you’ll be stuck back with the rest of the prisoners, too!
Flashlights & Fireflies, published by Gamewright, has a similar bluffing mechanic, in a much simpler game for children. You and your fellow players are playing flashlight freeze-tag and racing to get to home base first.
Toasted or Roasted is published by Education Outdoors. Toast your marshmallows and get your fellow players to “roast” (burn) theirs.
This past weekend, Anitra attended Granite Game Summit 2017 in Nashua, NH. It was a lot of fun, but also very different from the type of events we normally attend as The Family Gamers. We discuss what G2S was like, highlights of the show, and what else happened in our family the past two weeks. » Read more
This week’s podcast is a compilation of interviews from the show floor at PAX East 2017. Andrew talks to Zoink Games, Andrew Innes (creator of Anomia), Jammed Up Studios, and GameWright.