112 – Popular (Board Game) Mechanics – The Family Gamers Podcast

Popular Board Game Mechanics

Is resource management more than a business term? Do you take that? Or would you rather use worker placement to gain area control? We dissect some common terms from the board game world, and give examples of games that use these mechanics.

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Grand Gamers Guild Giveaway

Unreal Estate with book and expansions, Pocket Ops with expansion

In honor of The Artemis Project on Kickstarter, we have a special prize pack from Grand Gamers Guild to give to one lucky reader. The prize pack includes: One copy of Unreal Estate “Gothic Estates” expansion “Orphanage” and “Sniper’s Tower” promotional cards The Art of Unreal Estate hardcover book One copy of Pocket Ops Extra tokens Bonus “Hypnotist” agent Doomsday

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SNAP Review – Card Caddy and Accessories

Card Caddy and accessories

At its core, the Card Caddy is a hard-sided box to hold a deck of cards. Once open, you can re-attach the two sides to create a draw/discard tray. Useful and extremely durable. (You could probably run it over with a truck. We talked to Chris Nichols, the designer of the Card Caddy, on episode 55 of the podcast –

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MegaLand: Video Game Theme in Board Game Land

MegaLand

A band of hearty explorers sets off on an adventure. Will they return victorious, with treasure to spend, or will they crawl back in defeat? Sounds like a video game RPG, but this is the concept behind MegaLand by Ryan and Malorie Laukat, the forces behind Red Raven Games.

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