SNAP Review – Robots & Rockets
BEEP – Get the most robot tourists to their destinations in Robots & Rockets. Nick & Izzy tell us what they enjoy about this fast family game.
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BEEP – Get the most robot tourists to their destinations in Robots & Rockets. Nick & Izzy tell us what they enjoy about this fast family game.
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A band of hearty explorers sets off on an adventure. Will they return victorious, with treasure to spend, or will they crawl back in defeat? Sounds like a video game RPG, but this is the concept behind MegaLand by Ryan and Malorie Laukat, the forces behind Red Raven Games.
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As the Family Gamers, we have a wide variety of games on our shelves. We feel that having variety in your collection is very important. But first, what we’ve been playing!
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The bakers in Sprinkleton have a big problem – monsters keep stealing all their donuts! Can you pick out the suspects and help the bakers recover their donuts? Monster Match is a new collaboration from the team that brought us Happy Salmon – designers Ken Gruhl & Quentin Weir, with art by Linda DeSantis. As with Happy Salmon, Monster Match
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Did you know that you can have a fundraiser centered around GameWright games? We just ran a GameWright GameNight for the third time, and we’ll tell you all about it.
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In our last review we looked at the game Gruff from Studio Woe. This week we’ll look at the recently published second expansion, Rage of the Trolls. Unlike their first expansion, Clash of the Battle Goats, (released in 2016) Rage of the Trolls includes a brand new play mode completely unlike anything before it.
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Gruff is a two-player tactical battle game. You play as a Shepherd, shepherding a flock of mutated monster goats called Gruffs. Your goal is to kill all of your opponent’s Gruffs OR to kill your opponent’s Shepherd.
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This week, we are talking to Chris Leder (Director of Fun at Calliope Games) and Ken Franklin (designer of The Mansky Caper). Listen in on our discussion of their new game The Mansky Caper as well as what both of their families do for fun.
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What makes a game fun? Andrew and Anitra explore this topic. Although many games are enjoyable, we are trying to call out games that are fun in the moment.
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David Wilkinson is the designer of Castles of Caladale, a unique tile-laying game, designed with family play in mind.
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This week’s podcast, we talk to Brian and Jill Bollinger from Wild East Games. We have mentioned their games Pie Rats of the Carob Bean Farm and Pitman in previous episodes. They have a new expansion for Pie Rats, out on Kickstarter now.
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Work together to deduce which gang is helping Furriarty before he can escape in this cooperative game perfect for families.
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A s’more traditionally consists of two graham crackers, one marshmallow, and one piece of chocolate. S’mores: The Card Game tries to re-create the fun of assembling a s’more in a card game. Can you craft a s’more from your cards before the deck runs out?
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This week, we take a look at a pair of short, simple games from Strawberry Studio, What’s Up and Strawberry Ninja. Strawberry Studio’s mission is to “enrich the world of gaming with a line of smart, fun and easy to play microgames for families and friends”. Do they succeed with these two titles? Let’s dive in and find out.
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One of my recently adopted criteria for a good family game is total length – from setup, through play time, to teardown. In this, Clear for Takeoff excels. Designed by Hagen Temeryazev, an airline pilot, illustrated by Etienne Hebinger, and published by Blue Orange Games, Clear for Takeoff is a card game that has you racing to get all three of
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Dragonwood is a dice and card based game designed by Darren Kisgen and published by Gamewright Games. A “game of dice and daring” with a medieval fantasy theme, it is designed for two to four players age 8+, but any child who can read can play. With some minor rule shifting, Dragonwood was playable by our four-year-old.
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