SNAP Review – Gamestormers
Gamestormers is a creative, tableau-building card game where you take on the role of a game designer. But we found it hard to tell the STORY of a game.
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Gamestormers is a creative, tableau-building card game where you take on the role of a game designer. But we found it hard to tell the STORY of a game.
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What if I told you there was a game you could play, but it would also help you with the design process and how to become a better board game designer, all at the same time?
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Danielle Reynolds is a project manager, game designer, podcast host, and general tabletop games volunteer… and friend of the podcast!
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This week we talk to Emma Larkins, designer of Abandon All Artichokes, Starry Night Sky, and Squabblin’ Goblins.
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Mike runs the CuseCon convention in Syracuse, is one of the co-hosts of The Full 42, and much more!
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This week, we welcome Deon Mixon, creator of a game called Design Eye, a graphic design education board game that is all about creativity – “for people with great ideas”.
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We always talk about playing games with your kids – but what about playing games designed BY kids?
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Jonathan designed several of our family’s favorite games, including Filler, Stroop, and The Kringle Caper. He tells us a bit more about those, and about his newest micro-escape room, The Independence Incident.
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This week, we’re talking to Kathleen Mercury, a middle school teacher who teaches game design(among other things).
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This week, we talk to Isaac Shalev, co-designer of one of our new favorite games: Seikatsu.
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BLANK is basically a starter pack for the interested designer; it provides a template to create rules and effects to make the game your own.
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This week’s interview is with Chris Anderson, a board game designer (Blue Cube Board Games) and host of The Board Game Workshop podcast.
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