SNAP Review – Pigment

Pigment game, brushes, paints

You want to be a master painter? In Pigment, from Copper Frog Games, you can be. Send your apprentices out to collect or trade “pigment” cubes (red, yellow, blue). Then spend them in the right combination to paint Renaissance masterpieces.

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SNAP Review – 10 Essentials

10 Essentials cards: Dangers and Essentials

A simple take-that game, 10 Essentials aims to to introduce kids to the standard “ten essential items” for backcountry hiking. Remedy dangers like dehydration or snow while playing similar dangers on the other players! What did Asher and Anitra think of this game? Listen to their review in 6 minutes, or read on below. 10 Essentials was designed by John

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SNAP Review – Codenames: Disney Family Edition

Codenames: Disney box

Codenames: Disney Family Edition applies a Disney theme to the modern classic Codenames. Does it strike gold like Scrooge McDuck, or is it Eeyore?

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SNAP Review – Card Caddy and Accessories

Card Caddy and accessories

At its core, the Card Caddy is a hard-sided box to hold a deck of cards. Once open, you can re-attach the two sides to create a draw/discard tray. Useful and extremely durable. (You could probably run it over with a truck. We talked to Chris Nichols, the designer of the Card Caddy, on episode 55 of the podcast –

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SNAP Review – POW!: Comic Equality

POW!

POW! is a press-your luck game of comic book character drafting, from Reiner Knizia and Gigamic. Your goal: build a cast of characters for your comic book. Collect both superheroes and supervillians, to create a balanced comic. Listen to our SNAP review of POW! in 5 minutes, or read on below. Gameplay Setup by randomizing the superheroes (blue/teal) and supervillians

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SNAP Review – Jetpack Joyride

Jetpack Joyride board game

Reviews – in a snap! Our inaugural SNAP review is Jetpack Joyride, from Halfbrick Studios and Lucky Duck Games.   Jetpack Joyride, the board game, translates the frantic feel of the endless runner into a tile-laying puzzle. Speed puzzle: lay polyominoes (5-unit pieces) onto individual boards to build a path and be the first to “escape the lab”. Cover coins

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