SNAP Review – Similo: Are You Clued In?

Similo is a simple cooperative card game. It’s incredibly easy to explain, quick to play, and it will fit into a purse or a pocket.
» Read moreSimilo is a simple cooperative card game. It’s incredibly easy to explain, quick to play, and it will fit into a purse or a pocket.
» Read moreHerbalism is a logical deduction game for 3-4 players. It’s easy to learn and rounds are quick to play. Constant player interaction requires focus from players to deduce which cards are available.
» Read moreReady to go back to school? The Trapper Keeper Game is for 2-5 players ages 8 and up, and it takes about 20 minutes to play. Published by Big G Creative, it even comes in a miniature Trapper Keeper holder, in three possible designs…
» Read moreBrainwaves games challenge you to remember details about previously-revealed cards. But each stretches your working memory in a different way.
» Read moreBoard games bring families together around the table. So why not give games to your loved ones this holiday season? Here are our suggestions for every age and ability level.
» Read moreCABO, a partial information memory game, is fast, easy to teach, and very portable. We love the art and the simplicity of play.
» Read moreOh no! The volcano is about to explode! Don’t panic: get all 16 islanders (cave dwellers, dodo birds, eggs) off the island in time! Panic Island! is a speed memory game from Blue Orange Games. We’ll tell you our thoughts on it in just 5 minutes.
» Read moreCan you become the Most Wanted outlaw in the wild west? Try your luck to rob the stagecoach and duel your fellow outlaws in this fast-playing game. We’ll tell you about it in 7 minutes.
» Read moreWe visited TWO awesome game stores in Rochester NY, and we’re thinking about games that our kids could bring to school to play with their friends.
» Read moreFortune is the 4th installment of Friedemann Friese’s Fast Forward series, in which players open the box and just begin playing. No rulebooks are included because the game teaches you how to play as cards are drawn from the deck. As the game progresses, new rules and new card types are introduced to change up the game.
» Read moreMatch It, Slap It, Group It, Build It, and Connect It, building habitats for wildlife in this educational card game system. What In The Wild? is produced by the Michigan Department of Natural Resources, but covers species native to most of the northern United States.
» Read moreI love eating baked goods, but my daughter loves making them. In Filler, 1-6 players are pastry chefs, reporting to work at the bakery. Use your supplies to fill recipes; may the best baker win!
» Read morePikoko turns traditional trick-taking upside down with feathery flair. Place bets on the tricks that each player will take. The only catch is that you can see their cards but not your own!
» Read moreBest Treehouse Ever: Forest of Fun from Scott Almes and Green Couch Games is a solid game that improves and expands on the original. What does an 8 year old think? Listen and find out!
» Read moreForest creatures fight in a beautifully illustrated game reminiscent of rock-paper-scissors for 2-4 players. Nick tells us what his family likes about Inoka.
» Read moreDuel to the death with a cast of unlikely-looking ninjas in Tiny Ninjas, a portable game of cards and dice by Ryan Leininger.
» Read moreIn Shikoku, you learn that coming in first isn’t always the best. We try to tackle this game with rules that are easy to learn, but hard to explain, in about 8 minutes of audio.
» Read morePalm Island is a 17-card game designed and illustrated by Jon Mietling, published by Portal Dragon Games. It needs no flat surface at all; the entire game is played in one hand.
» Read moreGet the MacGuffin from Looney Labs is a fast-playing game of player elimination. It’s silly and incredibly quick, even at the maximum of 11 players. Can we find the MacGuffin or were we disappointed?
» Read more